Website powered by

The Lore-Accurate Size of Chorrol | Oblivion in UNREAL ENGINE 5!

Part of an ongoing project to visualise a more realistic and lore-accurate scale to Tamriel – so here’s Chorrol – now with sixteen times the detail!

Kind of a fairly basic city in-game, but the concept art was really interesting, with this double walled moat design going on – so tried to incorporate that into this version!

Rendered out in Unreal Engine 5.6.1 on an RTX 3090. Using a mix of third-party models and custom assets modelled and textured in Blender. Nanite was used for all models and foliage; Lumen for global illumination and reflections. TSR was used for all anti-aliasing.

Please NOTE: This is a FANMADE cinematic lore visualisation for the Elder Scrolls. It is NOT a mod!